# \[Core\] Dolphin for MuOS V9 Take 3 by @Speedrun \[+.\[🐬\].%\]

**URL:** https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491
**Category:** Testing
**Tags:** pixie
**Created:** [June 4, 2025, 11:12pm UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491 "2025-06-04T23:12:53Z")
**Posts on this page:** 16
**Page:** 2

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### Author: ![chiquavius](https://community.muos.dev/user_avatar/community.muos.dev/chiquavius/32/2710_2.png) [@chiquavius](https://community.muos.dev/u/chiquavius)
#### Post date: [January 16, 2026, 5:48am UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491/21 "2026-01-16T05:48:48Z")

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I’ve recently been playing with this dolphin gc and Wii emulator

thought id tell people about some games what work quite well

my favorite is crash nitro kart runs really well with the speed hack core

another is incredible hulk runs well with default core

also on Wii if u like horror i got Calling to work almost perfect

I’m on loose goose RG35XXH btw.

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### Author: ![carnage7546](https://community.muos.dev/user_avatar/community.muos.dev/carnage7546/32/2381_2.png) [@carnage7546](https://community.muos.dev/u/carnage7546)
#### Post date: [January 30, 2026, 4:14pm UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491/22 "2026-01-30T16:14:13Z")

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thanks for info, i’ll try Calling… 😁

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### Author: ![joaoviss](https://community.muos.dev/user_avatar/community.muos.dev/joaoviss/32/1868_2.png) [@joaoviss](https://community.muos.dev/u/joaoviss)
#### Post date: [February 16, 2026, 5:38pm UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491/23 "2026-02-16T17:38:20Z")

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This works on the Trimui Smart Pro, but more specifically on the Trimui Smart S?

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### Author: ![Delibirb77](https://community.muos.dev/user_avatar/community.muos.dev/delibirb77/32/53_2.png) [@Delibirb77](https://community.muos.dev/u/Delibirb77)
#### Post date: [February 16, 2026, 6:38pm UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491/24 "2026-02-16T18:38:32Z")

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You can see a list of supported devices with photos to help distinguish on the muOS main webpage. muOS.dev

The trimui smart pro s is very different to the regular smart pro internally and is not yet supported by muOS.

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### Author: ![joaoviss](https://community.muos.dev/user_avatar/community.muos.dev/joaoviss/32/1868_2.png) [@joaoviss](https://community.muos.dev/u/joaoviss)
#### Post date: [February 16, 2026, 8:32pm UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491/25 "2026-02-16T20:32:20Z")

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“This”, the Dolphin core, not The SO. TSPS has a Allwinner A523, not H700.

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### Author: ![Delibirb77](https://community.muos.dev/user_avatar/community.muos.dev/delibirb77/32/53_2.png) [@Delibirb77](https://community.muos.dev/u/Delibirb77)
#### Post date: [February 17, 2026, 10:00am UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491/26 "2026-02-17T10:00:22Z")

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“this” dolphin core is made for muOS. This forum is the muOS forum. The TSPS is not currently supported by muOS as I explained above. For support with this device you’ll need to contact a firmware that currently supports it, such as trimui. Thanks

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### Author: ![ZSmash00](https://community.muos.dev/user_avatar/community.muos.dev/zsmash00/32/2995_2.png) [@ZSmash00](https://community.muos.dev/u/ZSmash00)
#### Post date: [March 5, 2026, 1:48am UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491/27 "2026-03-05T01:48:02Z")

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Does this work on Jacaranda by chance?

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### Author: ![bitter\_bizarro](https://community.muos.dev/user_avatar/community.muos.dev/bitter_bizarro/32/19_2.png) [@bitter\_bizarro](https://community.muos.dev/u/bitter_bizarro)
#### Post date: [March 5, 2026, 4:13am UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491/28 "2026-03-05T04:13:27Z")

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the structure for apps has not changed between Goose and Jacaranda so probably

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### Author: ![m-atthieu](https://community.muos.dev/user_avatar/community.muos.dev/m-atthieu/32/2794_2.png) [@m-atthieu](https://community.muos.dev/u/m-atthieu)
#### Post date: [March 5, 2026, 1:38pm UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491/29 "2026-03-05T13:38:32Z")

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Hello ! I have a question about the unofficial build of Dolphin for muos : was there special options used to build it so that inputs are recognized ?

I can build a version that launches well, but I can’t get any input to work

If I try with the original emulator this homebrew ([https://www.gc-forever.com/forums/viewtopic.php?t=2305](https://www.gc-forever.com/forums/viewtopic.php?t=2305)) I can see the inputs, but when I replace the original binary with a local build, I can’t get anything recognized.

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### Author: ![bally199](https://community.muos.dev/letter_avatar_proxy/v4/letter/b/ac91a4/32.png) [@bally199](https://community.muos.dev/u/bally199)
#### Post date: [March 27, 2026, 8:50pm UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491/30 "2026-03-27T20:50:25Z")

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Hi, is there any available source for this? I would like to take it and see if I can make any tweaks and optimise it any further! I’m determined to take this somewhere!

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### Author: ![SNtech](https://community.muos.dev/user_avatar/community.muos.dev/sntech/32/3341_2.png) [@SNtech](https://community.muos.dev/u/SNtech)
#### Post date: [July 5, 2026, 8:52am UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491/31 "2026-07-05T08:52:01Z")

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What’s the hotkey for exiting the game? The hotkey mentioned on this topic does not work and I have to resort to force shutdown or restart using L2+R2+Start or L2+R2+Select hotkeys.

Or is there a different hotkey I can use??

I’m on Jacaranda

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### Author: ![sirpips](https://community.muos.dev/user_avatar/community.muos.dev/sirpips/32/3352_2.png) [@sirpips](https://community.muos.dev/u/sirpips)
#### Post date: [August 1, 2026, 2:28pm UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491/32 "2026-08-01T14:28:05Z")

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For anyone who wants to give it a try, I’ve been working on optimizing the core. I tested a few games like Scaler and IT SEEMS to run a bit better. Let me know what you guys think.  
[LINK v10](https://drive.google.com/file/d/1Kl14EcJrtFwCRTUnq0_RYT15hQdNTYih/view?usp=drive_link)

SIDE NOTE: I highly recommend using PAL ROMs if possible. They target 50 FPS natively instead of 60, which makes a huge difference for overall performance.

EDIT: [v10.5.124](https://community.muos.dev/hello.%20if%20anyone%20want%20to%20give%20it%20a%20shot%20dolphin%20core%20muos%20v10.5.125%20https://drive.google.com/file/d/1_hM71hvZHzBMpYVjmmCBp4r0K7Ta4kl8/view?usp=drive_link) this one should be slightly better…maybe. i’m trying to write specific sets per games. Mario Strikers is absolutely playable

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<div class="post-metadata">

### Author: ![sirpips](https://community.muos.dev/user_avatar/community.muos.dev/sirpips/32/3352_2.png) [@sirpips](https://community.muos.dev/u/sirpips)
#### Post date: [August 8, 2026, 2:58pm UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491/33 "2026-08-08T14:58:12Z")

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I’ve made a [github repo](https://github.com/SilverCrow2323/Dolphin-Core-for-MuOS) including all the previous versions of the little dolphin and also with a new interactive website to update the compatibility list .  
There’s also a new version of the core, just some minor fixes. There you go: [v10.5.300](https://github.com/SilverCrow2323/Dolphin-Core-for-MuOS/releases)

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<div class="post-metadata">

### Author: ![Tekkra-Pi](https://community.muos.dev/user_avatar/community.muos.dev/tekkra-pi/32/3460_2.png) [@Tekkra-Pi](https://community.muos.dev/u/Tekkra-Pi)
#### Post date: [August 13, 2026, 10:44am UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491/34 "2026-08-13T10:44:25Z")

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Do you know where i could find the code for it?

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<div class="post-metadata">

### Author: ![sirpips](https://community.muos.dev/user_avatar/community.muos.dev/sirpips/32/3352_2.png) [@sirpips](https://community.muos.dev/u/sirpips)
#### Post date: [August 13, 2026, 4:18pm UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491/35 "2026-08-13T16:18:59Z")

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> **[GitHub - SilverCrow2323/Dolphin-Core-for-MuOS: Advanced Dolphin Core optimization repo and...](https://github.com/SilverCrow2323/Dolphin-Core-for-MuOS)**
>
> Advanced Dolphin Core optimization repo and specific profiles for muOS on H700 handhelds.

in the repo [GitHub - SilverCrow2323/Dolphin-Core-for-MuOS: Advanced Dolphin Core optimization repo and specific profiles for muOS on H700 handhelds. · GitHub](https://github.com/SilverCrow2323/Dolphin-Core-for-MuOS)  
you can also find the previous versions. You can also extract the files inside the installation packages like a normal zip archive

EDIT: added [interactive compatibility list](https://silvercrow2323.github.io/Dolphin-Core-for-MuOS/) for game cube and wii games, anyone who wants to share their test results can open a new issue using the specific template (gc or wii).

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<div class="post-metadata">

### Author: ![sirpips](https://community.muos.dev/user_avatar/community.muos.dev/sirpips/32/3352_2.png) [@sirpips](https://community.muos.dev/u/sirpips)
#### Post date: [October 9, 2026, 10:26pm UTC](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491/36 "2026-10-09T22:26:19Z")

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![dolphin_rtcore_title](https://community.muos.dev/uploads/default/original/2X/e/e17e1c6ae33ad597f96ef54a6688065a3742753a.webp)

Hi everyone !!! In case you missed it / are interested, I’ve decided to open a new dedicated post for **[Dolphin Rt:Core](https://community.muos.dev/t/dolphin-rt-core-for-muos-v11-5-00-triptych/1693/2)**, the “personal” form I gave to the embryonic process carried forward here. It’s dedicated to all those who want to exit games with Start+Select and see how far their console can go 🙂

 ![Dolphin_RtCore_Flavour1_ComfortZone_Boxart](https://community.muos.dev/uploads/default/original/2X/4/4d038b44262354126233e75201e7645094d8bb70.jpeg)

**Flavour I – Comfort Zone:** Standard emulator + upgraded profiles + safe exit.  
[Forum Post](https://community.muos.dev/t/dolphin-rt-core-for-muos-v11-5-00-triptych/)  
[GitHub Release](https://github.com/SilverCrow2323/Dolphin-Core-for-MuOS/releases/tag/v11.5.00-I)

 ![Dolphin_RtCore_Flavour2_BashArsenal_Boxart](https://community.muos.dev/uploads/default/original/2X/c/c90e1e798485782222007369f35fed66f58f8113.jpeg)

**Flavour II – Bash Arsenal:** The previous one + settings regulators in Task Toolkit + new adjustable Rt:Core profiles (with Lite / Standard / MAX tiers!!).  
[Forum Post](https://community.muos.dev/t/dolphin-rt-core-for-muos-v11-5-00-triptych/1693/2)  
[GitHub Release](https://github.com/SilverCrow2323/Dolphin-Core-for-MuOS/releases/tag/v11.5.00-II)

 ![Dolphin_RtCore_Flavour3_FrontendONE_Boxart](https://community.muos.dev/uploads/default/original/2X/b/bf222f13019784814a6b897404fc4aa694a7687a.jpeg)

**Flavour III – FrontendONE (Coming soon…):** A muOS application to launch games and homebrew, a store with settings and mods, a local workshop to customize any profile however you like + compatibility list updated on-device + centralized GameSettings. _(Still in development — shouldn’t be long now!)_…shouldn’t be long now!)\*

[Previous page](https://community.muos.dev/t/core-dolphin-for-muos-v9-take-3-by-speedrun/491.md?page=1)
