[Core] Dolphin for MuOS V9 Take 3 by @Speedrun [+.[🐬].%]

I’ve recently been playing with this dolphin gc and Wii emulator

thought id tell people about some games what work quite well

my favorite is crash nitro kart runs really well with the speed hack core

another is incredible hulk runs well with default core

also on Wii if u like horror i got Calling to work almost perfect

I’m on loose goose RG35XXH btw.

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thanks for info, i’ll try Calling… :grin:

This works on the Trimui Smart Pro, but more specifically on the Trimui Smart S?

You can see a list of supported devices with photos to help distinguish on the muOS main webpage. muOS.dev

The trimui smart pro s is very different to the regular smart pro internally and is not yet supported by muOS.

“This”, the Dolphin core, not The SO. TSPS has a Allwinner A523, not H700.

“this” dolphin core is made for muOS. This forum is the muOS forum. The TSPS is not currently supported by muOS as I explained above. For support with this device you’ll need to contact a firmware that currently supports it, such as trimui. Thanks

Does this work on Jacaranda by chance?

the structure for apps has not changed between Goose and Jacaranda so probably

Hello ! I have a question about the unofficial build of Dolphin for muos : was there special options used to build it so that inputs are recognized ?

I can build a version that launches well, but I can’t get any input to work

If I try with the original emulator this homebrew (https://www.gc-forever.com/forums/viewtopic.php?t=2305) I can see the inputs, but when I replace the original binary with a local build, I can’t get anything recognized.