Here is a set of handheld bezels I made.
The “Authentic” ones aim to replicate the real bezel, where the others aim to fill the space around the highest integer scale the system can go to. They all have black BGs to blend in with the real black bezel around the screen.
All are for ether 3x or 4x integer scale (except Game Gear since it is 4:3 and needs a horizontal stretch), though most are not centered. I added the right x and y to the .cfg files, but you may need to adjust them manually in RetroArch (Settings > Video > Scaling, set scale to Custom and turn off Integer Scale to be able to adjust the x and y).
The GB/GBP ones with part of the screen around it were color matched to Internal Palettes “GB - DMG” and “GB - Pocket” With Color Correction always on, and Mode being “Accurate”, and Video Filter “Dot_Matrix_4x_Dark_Grid”. I included a few alts, and a white one that could be used to make your own.
- The pack contains:
Game Boy ===== - 4x Scale
- 4x Scale - with inner screen edge (+alt colors)
- 3x Authentic
Game Boy Pocket ===== - 4x Scale
- 3x Authentic
- 3x Authentic (Silver)
Game Boy Color ===== - 4x Scale
- 4x Scale Pokemon
- 3x Scale
- 3x Authentic
- 3x Authentic (Pokemon Edition)
Game Boy Advance ===== - 3x Authentic
- 3x Authentic (Pokemon Center)
- 3x GBA SP
- 3x GBA SP (with Nintendo logo)
Virtual Boy ===== - Off-center
- Centered
- Box Art Template
Neo Geo Pocket Color ===== - Blue
- Purple
- Turquoise
- Camouflage Blue
- Stone Blue
- Blue Authentic
Game Gear ===== - Regular
- Master System Version (covers top row of pixels and sides to hide edge junk)
Download Here: