Crisp Game Lib Portable With Duktape
The duktape version uses duktape library to be able to run the javascript games without having to port the code (directly) to c with the SDL frontend that was earlier created. It includes 232 games of which most work. It Saves Highscores, overlays settings (glow, crt effect, …), Dark / Light Setting per game
Screenshot
Controls
- DPAD: selection in game selection menu
- SELECT: Return to game selection menu / quit game
- A: Main action, Select game in game selection menu
- B: Main action, Move one game down in game selection menu
- X: Switch Overlay modes
- Y: Switch Sound mode
- START: Switch between dark / light mode
for mouse games (shows purple dot) press power button at least once to enable joystick / dpad mode (may depend on the device)
Download
Installation
Extract Zip file in ROMS/Ports or any other directory and assign the ports / external scripts core to that folder
Credits
- Duktape implementation Created by Rohfle (GitHub - rohfle/crisp-game-lib-portable-sdl-with-duktape)
- Crisp Game Lib Portable Created by abagames (GitHub - abagames/crisp-game-lib-portable: Minimal C-lang library for creating classic arcade-like mini-games running on devices and browsers)
- SDL Frontend Created by joyrider3774 (GitHub - joyrider3774/crisp-game-lib-portable-sdl: SDL1, 2, 3 port of Minimal C-lang library for creating classic arcade-like mini-games running on devices and browsers)
- All Games have been created by abagames (abagames (ABA Games) · GitHub)