Hello everyone. For this topic I don’t know the correct category and apparently there is no “portmaster” category or tag. So…
How do you develop your apps or games for anbernic/muos?
Following this https://portmaster.games/porting.html#how-do-we-compile-our-games-for-portmaster
I kill the frontend.sh, with killall -q frontend.sh muxlaunch. Then I execute the game, with raylib compiled with DRM and the following appears
WARNING: DISPLAY: No graphic card set, trying platform-gpu-card
WARNING: DISPLAY: Failed to open platform-gpu-card, trying card1
WARNING: DISPLAY: Failed to open graphic card1, trying card0
WARNING: DISPLAY: Failed to open graphic card0, trying card2
WARNING: DISPLAY: Failed to open graphic card
WARNING: SYSTEM: Failed to initialize platform
INFO: TIMER: Target time per frame: 16.667 milliseconds
INFO: FILEIO: \[assets/main-graphic.png\] File loaded successfully
INFO: IMAGE: Data loaded successfully (512x512 | GRAY_ALPHA | 1 mipmaps)
WARNING: GL: GPU is not ready to load data, trying to load before InitWindow()?
And exits. So I don’t know how to proceed here without running in circles.
My MUOS version is Jacaranda. Please a help with this.