I like seeing the BIOS/boot screen of GBC (for example), and I’m of the habit of frequently using save states; but on occasion, I’ve got to hit sleep/power button on the quicks. Then, I might find myself occupied long enough to be a concern that I may have not saved soon enough.
Of course I know that I could so briefly hit save state, but due to cultural/social dynamics, that can look much worse instead of immediately getting up and putting the system into my pocket and pushing power as I slip the system into my pocket because if even for a split second that it looks as though I’m not immediately putting it away such as being called while waiting for my turn at a clinic or whatever, a sense of disrespect may linger with some people, even if subliminally.
Granted, I could rebind to something more convenient per system or whatever, I like the idea of having the system autosave if it was in a game before it shutsdown when the sleep timer expires, and then resume with an autoload in such case; instead, if in the case that I manually shutdown from main menu, I’d like game to not autoload, so that I may enjoy the BIOS/boot for the given system selected.
So, it’s very much in the spirit of “Resume Game” of the “Startup Option” under General Settings, but I don’t think that works unless I have certainly set autosave/load on RetroArch; I’m not even sure if that works for the external emulators, but I’d be real glad if it did for RetroArch, at least.
I came back to look this over, and it’s a mess. Practically incomprehensible. My apologies.
I’m saying that I’d like a Device Startup option where when I exit manually from a game, the Retroarch autoload savestate feature is deactivated, yet is activated when the Sleep Function expires into shutdown. It’s like ‘Resume Game’ but with a twist; it still works for its main purpose–to autoload games that it slept from, and it still does not autoload games that it did not sleep from; but the twist is that autoload savestate is only on for games that it’s autoloading into.
Does that make sense? I feel much better explaining it that way.
It’s so that I may enjoy the BIOS for nostalgia reasons. I feel that it brings the feeling of booting up a game a little closer with the convenience of picking right back up in cases of urgency.
I’d still like autosave on, just in case.
That whole rant about social stuff: I was waiting at a clinic, and I’m from a culture were people are primed to be irritated by someone that doesn’t immediately address being called–especially for something like using a game system as an adult; it rubs people the wrong way. I can already instantly get up while putting the system into my pocket while smoothly putting it sleep on the way in. Honestly, the current solution is great.
To be clear: the current solution of autosave/autoload savestate–more relevantly to MuOS: ‘Resume Game’–is great! Fantastic, really! It’s just for both having a little bit of convenience in special cases and nostalgia in others–maybe not worth bothering for, but fun to consider, I think.
The auto save/load state setting creates too many unwanted files if you’re the kind of person who tries lots and lots of games, so I’d love to have a feature like this, as I like to keep my save state folders tidy.
This feature has been added in muOS Goose. Please see the new muOS settings to configure whether ‘A’ opens the game with autoload and holding ‘A’ opens the game from the start (so you can see the bios), or you can choose the reverse.